Shyftcode's C4D Disintegration Tutorial This tutorial is just a little trick I learned while working on making a render in a signature “disintegrate”. I used a C4D, which contained shading and depth, unlike a brush would have. This technique can be applied easily to flatter objects in a signature or project with great success, like the wing here. Should the colors and patterns become rather complex, this method can actually degrade the quality of the work, where a clipping mask would not. Pros -Its very simple -It adds a nice level of shading and depth -It takes little skill to use well Cons -It depends on someone else's already created image to do -It gets tricky with more complex images -It can get annoying to viewers when you use the method over and over again.