The king of Gimper, back in the game!

Discussion in 'Signatures and Small Art' started by Maffe811, Feb 26, 2012.

  1. Maffe811

    Maffe811 Moderator Staff Member

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    Yeay!
    The miss agreed that you couldn't recognize her so i could post it here! :D

    The standard version:


    Added some contrast cause i thought it lacked a bit


    Yes i know its oversharpened... thats kinda the point... give it that crisp look.
    I prolly failed a bit on the crisp to smooth transition on the smudging.

    Attached Files:

  2. Arzoroc

    Arzoroc Moderator Staff Member

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    Has everything except for text. Better than my smudging at least.
  3. David Wood

    David Wood Active Member

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    Just add some small details and strokes to the smudging and BAM!
  4. Cyrilshark

    Cyrilshark Active Member

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    Text is not a requirement. Until you master everything else, text should rarely even be attempted in my opinion.
  5. Maffe811

    Maffe811 Moderator Staff Member

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    Care to elaborate...
    It might be cause im tired, but i don't understand what you want me to do in preparation for the BAM! :p

    So then i should just go right ahead with the text :D
  6. virtualTune

    virtualTune Active Member

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    add one thin smudged line in a color?! jai

    @Cyril, text could add to depth ^^
  7. Cyrilshark

    Cyrilshark Active Member

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    Could, yes, but learn how to properly implement depth with "natural" things in a tag, the environment (stock, render, etc) before adding text. :)
  8. Maffe811

    Maffe811 Moderator Staff Member

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    Where ? and what direction ?
  9. virtualTune

    virtualTune Active Member

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  10. 25000st

    25000st Member

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    Plz don't use pitch black and pure white.


    That being said, the smudge isn't bad but try to make the smudging smoother and longer. Don't use too big of a brush.

    Might be helpful if I posted some examples:

    [​IMG]
    [​IMG]
    [​IMG]

    GL ; D
  11. virtualTune

    virtualTune Active Member

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    in other words, using different sizes and values one can create more depth : D
  12. Maffe811

    Maffe811 Moderator Staff Member

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    The stock was B/W ??? so it just ended up like that...

    Thank you! Yeah, but i kinda got lazy and just wanted it to end :p

    Hmm... I might try that.
    Got any specific settings i should try ?

    Btw, is the first from that epic Eddy guy ? :O
  13. 25000st

    25000st Member

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    Haha, I know exactly what you mean. ;D

    Anyhow, I personally like to use <hard round, opac:100, rate: 90, apply jitter: yes and no> after I've set down the general values and colors. Start with a big brush and gradually get smaller; large for compo and small for details/ overall shapes.

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