Loading bar tutorial - Part 2 - The animation

Discussion in 'Gimp Tips & Tutorials' started by Maffe811, Jan 7, 2010.

  1. Maffe811

    Maffe811 The forum pet Staff Member

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    Ok, welcome back to part two of my loading bar animation!

    Well, lets start!
    You may open your bar image again!
    And make sure you got one, and only one layer!!

    [​IMG]

    This is eazy to animate!!!
    Ok:
    1. duplicate the layer!
    2. hold ctrl + shift and press O.
    3. set the X value to what you whant, im setting it to 10... you could take more for a fast animation, and less for a slow...
    4 press ok
    5. REPEAT!!!

    [​IMG]

    For those with a ryhtm inside:
    write 10, and copy it!
    then press:
    Ctrl + Shift + D
    Ctrl + Shift + O
    Ctrl + V
    Alt + F (or what ever it says)
    Repeat

    Do this 12 times (if you chose 10 as x value)
    and then press filters>animation>playback and enjoy :-D

    [​IMG]

    (If someone can make me a script, i would go WOOHOOO!!! :p )


    finished image:

    [​IMG]

    Have a nice day/night

    and tell me if something was unclear or to complicated :p
     
  2. David Wood

    David Wood Active Member

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    Very cool technique. I didn't even know about the offset effect. ;D
     
  3. David Wood

    David Wood Active Member

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  4. David Wood

    David Wood Active Member

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  5. TheMicroChip

    TheMicroChip New Member

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    what file do you save it as ? :question:
     
  6. David Wood

    David Wood Active Member

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  7. Maffe811

    Maffe811 The forum pet Staff Member

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  8. David Wood

    David Wood Active Member

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  9. Maffe811

    Maffe811 The forum pet Staff Member

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    but again, i hate the indexing....
    :p
     
  10. David Wood

    David Wood Active Member

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    yeah. . .
     
  11. Wolfygang248

    Wolfygang248 New Member

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    Heres mine :D thanks for the awesome tut!

    [​IMG]

    But i dont think it came out to smooth
     
  12. Maffe811

    Maffe811 The forum pet Staff Member

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    well, then you have to decrease the movement at the x-axis and then speed up the animation ;) more work, but smoother
     

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